A blog (a portmanteau of the term web log)[1] is a discussion or informational site published on the World Wide Web
and consisting of discrete entries ("posts") typically displayed in
reverse chronological order (the most recent post appears first). Until
2009 blogs were usually the work of a single individual, occasionally of
a small group, and often were themed on a single subject. More recently
"multi-author blogs" (MABs) have developed, with posts written by large
numbers of authors and professionally edited. MABs from newspapers,
other media outlets, universities, think tanks, interest groups and
similar institutions account for an increasing quantity of blog traffic.
The rise of Twitter and other "microblogging" systems helps integrate MABs and single-author blogs into societal newstreams. Blog can also be used as a verb, meaning to maintain or add content to a blog.
The emergence and growth of blogs in the late 1990's coincided with the advent of web publishing tools that facilitated the posting of content by non-technical users. (Previously, a knowledge of such technologies as HTML and FTP had been required to publish content on the Web.)
Although not a requirement, most good quality blogs are interactive,
allowing visitors to leave comments and even message each other via GUI widgets on the blogs, and it is this interactivity that distinguishes them from other static websites.[2] In that sense, blogging can be seen as a form of social networking.
Indeed, bloggers do not only produce content to post on their blogs,
but also build social relations with their readers and other bloggers.[3]
Many blogs provide commentary on a particular subject; others function as more personal online diaries; others function more as online brand advertising of a particular individual or company. A typical blog combines text, images, and links to other blogs, Web pages,
and other media related to its topic. The ability of readers to leave
comments in an interactive format is an important contribution to the
popularity of many blogs. Most blogs are primarily textual, although
some focus on art (art blogs), photographs (photoblogs), videos (video blogs or "vlogs"), music (MP3 blogs), and audio (podcasts). Microblogging
is another type of blogging, featuring very short posts. In education,
blogs can be used as instructional resources. These blogs are referred
to as edublogs.
Game
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Counter Strike
Counter-Strike is a tactical first-person shooter video game developed by Valve Corporation which originated from a Half-Life modification by Minh "Gooseman" Le and Jess "Cliffe" Cliffe. By the fourth beta version, Valve Software, the developer who created Half-Life, began assisting in the development of Counter-Strike. In 2000, Valve bought the rights to Counter-Strike.
The game has been expanded into a series since its original release, which currently includes Counter-Strike: Condition Zero, Counter-Strike: Source, and Counter-Strike: Global Offensive. Counter-Strike pits a team of terrorists against a team of counter-terrorists in a series of rounds. Each round is won by either completing the mission objective or eliminating the opposing force.
The game was the most played Half-Life modification in terms of players, according to GameSpy in 2008.
As of August 2011, the Counter-Strike franchise has sold over 27 million units.
The game has been expanded into a series since its original release, which currently includes Counter-Strike: Condition Zero, Counter-Strike: Source, and Counter-Strike: Global Offensive. Counter-Strike pits a team of terrorists against a team of counter-terrorists in a series of rounds. Each round is won by either completing the mission objective or eliminating the opposing force.
The game was the most played Half-Life modification in terms of players, according to GameSpy in 2008.
As of August 2011, the Counter-Strike franchise has sold over 27 million units.
Ragnarök
In Norse mythology, Ragnarök (UK /ˈræɡnərɜrk/, US /ˈræɡnərɒk/ or /ˈræɡnərək/), typically spelled Ragnarǫk
in the handwritten scripts, is a series of future events, including a
great battle foretold to ultimately result in the death of a number of
major figures (including the gods Odin, Thor, Týr, Freyr, Heimdallr, and Loki),
the occurrence of various natural disasters, and the subsequent
submersion of the world in water. Afterward, the world will resurface
anew and fertile, the surviving and reborn gods will meet, and the world
will be repopulated by two human survivors. Ragnarök is an important
event in the Norse canon, and has been the subject of scholarly
discourse and theory.
The event is attested primarily in the Poetic Edda, compiled in the 13th century from earlier traditional sources, and the Prose Edda, written in the 13th century by Snorri Sturluson. In the Prose Edda, and a single poem in the Poetic Edda, the event is referred to as Ragnarök or Ragnarøkkr (Old Norse "Fate of the Gods" or "Twilight of the Gods" respectively), a usage popularized by 19th century composer Richard Wagner with the title of the last of his Der Ring des Nibelungen operas, Götterdämmerung (1876).
The event is attested primarily in the Poetic Edda, compiled in the 13th century from earlier traditional sources, and the Prose Edda, written in the 13th century by Snorri Sturluson. In the Prose Edda, and a single poem in the Poetic Edda, the event is referred to as Ragnarök or Ragnarøkkr (Old Norse "Fate of the Gods" or "Twilight of the Gods" respectively), a usage popularized by 19th century composer Richard Wagner with the title of the last of his Der Ring des Nibelungen operas, Götterdämmerung (1876).
Seal Online
Seal Online (씰 온라인) is a Massively Multiplayer Online Role-Playing game, originally developed by the Korean company Grigon Entertainment. In February 2007 Publisher YNK acquired the rights for the game, and in January 2009, the game was moved to the internal studio YNK Games.
As of 7 February 2008, official versions of the game are available in
South Korea, Japan, Taiwan, Thailand, Indonesia, and the United States.
The English version of Seal Online was expected to be released in Q3 of Year 2005 when Grigon Entertainment announced that there would be an English version of Seal Online. An English website was made by them. However within 2 months, the site closed down and there were no more news of an English translated version of the game.
After two years, a website was created for Seal Online. It had a post announcing the arrival of Seal Online in English to the United States. The English Seal Online was finally released on the 19 November 2007 at 8pm EST by YNK Interactive.
The English version of Seal Online was expected to be released in Q3 of Year 2005 when Grigon Entertainment announced that there would be an English version of Seal Online. An English website was made by them. However within 2 months, the site closed down and there were no more news of an English translated version of the game.
After two years, a website was created for Seal Online. It had a post announcing the arrival of Seal Online in English to the United States. The English Seal Online was finally released on the 19 November 2007 at 8pm EST by YNK Interactive.
RF Online
RF Online, originally named 'Rising Force', (Korean: 라이징 포스) is a 3D MMORPG developed by CCR. The first version of the game was released in South Korea
and was later followed by Chinese (Mandarin), Japanese, Portuguese and
English translations. The North American/European version of the game
launched its retail phase on February 21, 2006. A mixture of science fiction and classic fantasy, RF Online
is set in a distant planet in the Novus system where magic exists
alongside high technology. Like most MMORPGs it follows the typical
fantasy setting complete with swords and sorcery, but it also emphasizes
the three-way Race vs. Race vs. Race (RvRvR) concept and
modern/futuristic technology such as mecha and nuclear weapons.
The NA/EU game service was brought down as of November 9, 2008, due to licence expiration. However, the developers, CCR have started to relaunch the game hosting it themselves for NA/EU. In August 2012, RF Online was confirmed to relaunch stateside via the publisher GamesCampus. GamesCampus temporarily shut down the game on August 31 to commence the transfer of existing RFO accounts to the new platform with play resuming a week after. RFO is currently a free-to-play game
The NA/EU game service was brought down as of November 9, 2008, due to licence expiration. However, the developers, CCR have started to relaunch the game hosting it themselves for NA/EU. In August 2012, RF Online was confirmed to relaunch stateside via the publisher GamesCampus. GamesCampus temporarily shut down the game on August 31 to commence the transfer of existing RFO accounts to the new platform with play resuming a week after. RFO is currently a free-to-play game
DotA
Defense of the Ancients (DotA) is a multiplayer online battle arena mod for the video game Warcraft III: Reign of Chaos and its expansion, Warcraft III: The Frozen Throne, based on the "Aeon of Strife" map for StarCraft.
The objective of the scenario is for each team to destroy the
opponents' Ancients, heavily guarded structures at opposing corners of
the map. Players use powerful units known as heroes, and are assisted by
allied heroes and AI-controlled fighters. As in role-playing games, players level up their heroes and use gold to buy equipment during the mission.
The scenario was developed with the "World Editor" of Reign of Chaos, and was updated upon the release of its expansion, The Frozen Throne. There have been many variations of the original concept; the most popular being DotA Allstars, which eventually was simplified to DotA with the release of version 6.68. This specific scenario has been maintained by several authors during development, the latest of whom being the anonymous developer known as "IceFrog" developing the game since 2005.
Since its original release, DotA has become a feature at several worldwide tournaments, including Blizzard Entertainment's BlizzCon and the Asian World Cyber Games, as well as the Cyberathlete Amateur and CyberEvolution leagues; in a 2008 article of video game industry website Gamasutra, the article's author claimed that "DotA is likely the most popular and most-discussed free, non-supported game mod in the world".Valve Corporation is currently developing a stand-alone sequel, Dota 2.
The scenario was developed with the "World Editor" of Reign of Chaos, and was updated upon the release of its expansion, The Frozen Throne. There have been many variations of the original concept; the most popular being DotA Allstars, which eventually was simplified to DotA with the release of version 6.68. This specific scenario has been maintained by several authors during development, the latest of whom being the anonymous developer known as "IceFrog" developing the game since 2005.
Since its original release, DotA has become a feature at several worldwide tournaments, including Blizzard Entertainment's BlizzCon and the Asian World Cyber Games, as well as the Cyberathlete Amateur and CyberEvolution leagues; in a 2008 article of video game industry website Gamasutra, the article's author claimed that "DotA is likely the most popular and most-discussed free, non-supported game mod in the world".Valve Corporation is currently developing a stand-alone sequel, Dota 2.
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